Unstructured triangular meshes are the most standard representation for surface geometry in computer graphics applications due to their simplicity and … Continue reading “Interactive Homogeneous Remeshing”
Category: Research
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three- … Continue reading “Metamorphosis of Arbitrary Triangular Meshes”
Interactive Mesh Fusion Based on Local 3D Metamorphosis
This paper proposes a new mesh modeling scheme, called mesh fusion, based on three-dimensional (3D) mesh-based metamorphosis. We establish the attachm … Continue reading “Interactive Mesh Fusion Based on Local 3D Metamorphosis”
Three-dimensional Geometric Metamorphosis Based on Harmonic Maps
Today, animations with deforming objects are frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimension … Continue reading “Three-dimensional Geometric Metamorphosis Based on Harmonic Maps”