In this research, a method for free-form deformation of SLIM (Sparse Low-degree IMplicit) surfaces is presented. By employing a Laplacian based mesh d … Continue reading “Laplacian Deformation of Implicit Surfaces”
Category: Shape Modeling
Conformal Spherical Parameterization and its Application
Spherical parameterization is one of geometry processing techniques which maps a mesh to a sphere, and is expected to the use in the various applicati … Continue reading “Conformal Spherical Parameterization and its Application”
MeshToSS: Converting Subdivision Surfaces from Dense Meshes
The theoretical aspects are discussed of our developed software, MeshToSS, for the conversion to Loop subdivision surfaces of dense triangular meshes. … Continue reading “MeshToSS: Converting Subdivision Surfaces from Dense Meshes”
Multiresolution Interpolation Meshes
We propose a new multiresolution-based shape representation for 3D mesh morphing. Our approach does not use combination operations that caused some se … Continue reading “Multiresolution Interpolation Meshes”
Approximate Shortest Path on Polyhedral Surface and Its Applications
A new algorithm is proposed for calculating the approximate shortest path on a polyhedral surface. The method mainly uses Dijkstra’s algorithm a … Continue reading “Approximate Shortest Path on Polyhedral Surface and Its Applications”
Interactive Homogeneous Remeshing
Unstructured triangular meshes are the most standard representation for surface geometry in computer graphics applications due to their simplicity and … Continue reading “Interactive Homogeneous Remeshing”
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three- … Continue reading “Metamorphosis of Arbitrary Triangular Meshes”
Interactive Mesh Fusion Based on Local 3D Metamorphosis
This paper proposes a new mesh modeling scheme, called mesh fusion, based on three-dimensional (3D) mesh-based metamorphosis. We establish the attachm … Continue reading “Interactive Mesh Fusion Based on Local 3D Metamorphosis”
Three-dimensional Geometric Metamorphosis Based on Harmonic Maps
Today, animations with deforming objects are frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimension … Continue reading “Three-dimensional Geometric Metamorphosis Based on Harmonic Maps”