We propose a method to procedurally model the fluid flows of explosion phenomena by taking physical properties into account. Explosion flows are alway … Continue reading “Procedural Fluid Modeling of Explosion Phenomena Based on Physical Properties”
Category: Physics Based Animation
A Fast and Practical Method for Animating Particle-Based Viscoelastic Fluids
This research proposes a practical technique for fast animation of materials such as viscoelastic fluids. A fast animation of such materials is desper … Continue reading “A Fast and Practical Method for Animating Particle-Based Viscoelastic Fluids”
Controllable Deformable Animations
There is a crucial demand in the computer animation industry to make animations that blend animator-specified expressive motion with physics-based rea … Continue reading “Controllable Deformable Animations”
Interactive Physically-based Animation for Dense Meshes
In this paper we describe an interactive physically-based animation system for dense meshes. Our method extracts a coarse mesh from an original mesh t … Continue reading “Interactive Physically-based Animation for Dense Meshes”