Procedural Fluid Modeling of Explosion Phenomena Based on Physical Properties

We propose a method to procedurally model the fluid flows of explosion phenomena by taking physical properties into account. Explosion flows are always quite difficult to control, because they easily disturb each other and change rapidly. With this method, the target flows are described by control p … Continue reading “Procedural Fluid Modeling of Explosion Phenomena Based on Physical Properties”

A Fast and Practical Method for Animating Particle-Based Viscoelastic Fluids

This research proposes a practical technique for fast animation of materials such as viscoelastic fluids. A fast animation of such materials is desperately desirable especially for real-time applications such as games. We compute the behavior of viscoelastic fluids approximately instead of the exact … Continue reading “A Fast and Practical Method for Animating Particle-Based Viscoelastic Fluids”