Welcome to Kanai Lab.!

Recent Research Highlights

Adding Visual Details Based on Low-Resolution Energy Cascade Ratios for Smoke Simulation

We propose a method for adding visual details to fluid animation while reducing noisy appearances. In grid-bas … Continue reading

Data-Driven Detailed Hair Animation for Game Characters

We propose a data-driven method to realize high quality detailed hair animations in interactive applications l … Continue reading

Out-of-Core Framework for QEM-based Mesh Simplification

In mesh simplification, in-core based methods using Quadric Error Metric (QEM), which apply a sequence of edge … Continue reading

Controlling the Shape and Motion of Plumes in Explosion Simulations

We propose a fluid simulation method with controlling the shape and motion of rising fire and smoke, called pl … Continue reading

GPU-based Adaptive Surface Reconstruction for Real-time SPH Fluids

We propose a GPU-based adaptive surface reconstruction algorithm for Smoothed-Particle Hydrodynamics (SPH) flu … Continue reading