Interactive Mesh Fusion Based on Local 3D Metamorphosis

This paper proposes a new mesh modeling scheme, called mesh fusion, based on three-dimensional (3D) mesh-based metamorphosis. We establish the attachment from a part of one mesh to a part of another with smooth boundaries, employing the traditional cutting and pasting operation in conjunction with a … Continue reading “Interactive Mesh Fusion Based on Local 3D Metamorphosis”

Three-dimensional Geometric Metamorphosis Based on Harmonic Maps

Today, animations with deforming objects are frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional (3D) objects is one of the techniques which realize a shape transformation between two or more existing objects. We present a new algorithm for 3D … Continue reading “Three-dimensional Geometric Metamorphosis Based on Harmonic Maps”